Russian tank crew now escape their destroyed tank like German tank crew does.Uses the SG43 machine gun instead of the MG42.Explosion effects from United Offensive (Flak, Artillery).Weapon effects from United Offensive brought over. AI can now freely swap between their primary weapon and their pistol.More ranks and names for all Allied factions.Price and Waters now actually wear SAS uniforms.Recruits appear in all Russian missions.Reworked health, bravery, and accuracy values.Player uses different viewmodel hands depending on the mission.All scoped weapons now use more detailed United Offensive scopes.I'm really not trying to add a whole lot of stuff that changes up the game too much. New weapons, changes to NPCs and vehicles, and all sorts of stuff like that. I'm aiming to add in all the new stuff from United Offensive alongside some changes of my own, while still keeping the same feel as the original Call of Duty. A personal project I've been working on, inspired by all the ideas I had for modding Call of Duty back in my high school days.
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